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VERTIGO

Director, 3D artist and animator


ABOUT:

How can you represent the feeling of vertigo? When I think about feelings, I always try to imagine myself going through that particular experience. In this case, I explore a characters journey embracing and diving into the feeling of vertigo.

Mountains
Forest
Snow

Approach: To animate the character, I used precomposed animations from Mixamo, and I combined them in Cinema4D. I also built the virtual world in which the character inhabits by thinking on those elements that would add to create the experience of vertigo: spinning, loss of balance, and the counterpose between static and rigid structures with liquid-flowing materials. Finally, after some experimentation with light and color; I decided to add a reddish volumetric light which gives a more dense and dramatic atmosphere to the scene.

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TOOLS:

    World Creator
    Cinema4D
    Premiere Pro

CREDITS:

    Sound Design: Juan Pablo Egúsquiza
    Mastering: Optional Ganesh