BACK

VERTIGO

Director, 3D artist and animator


ABOUT:

How can you represent the feeling of vertigo? When I think about feelings, I always try to imagine myself going through that particular experience. In this case, I explore a characters journey embracing and diving into the feeling of vertigo.

Mountains
Forest
Snow

Approach: The scene was built in Cinema4D combining Mixamo animations. The virtual world in which the character inhabits was created thinking on elements about vertigo: spinning, loss of balance, and the counterpose between static and rigid structures with liquid-flowing materials. Finally, after some experimentation with light and color; I decided to add a reddish volumetric light which gives a more dense and dramatic atmosphere to the scene.

READ MORE EXHIBIT DISPLAY

TOOLS:

    World Creator
    Cinema4D
    Premiere Pro

CREDITS:

    Sound Design: Juan Pablo Egúsquiza
    Mastering: Optional Ganesh